![]() ![]() Still, with a sizable roster, including Nathan Drake from Uncharted, Kratos from God of War, and third party-characters like Isaac Clarke from Dead Space and a Big Daddy from BioShock, PlayStation All-Stars has all the potential in the world if Sony ever decides to develop a sequel.Īt its core, a collectible card game, the selling point of The Eye of Judgment was that cards could be read and “come alive” by using the PlayStation Eye camera. That key difference in gameplay is either the game’s biggest draw or its biggest downside depending on how you feel about it. Gameplay is largely the same as in Smash Bros. except the goal is to build up a super meter that immediately eliminates an opponent rather than knock them off of the stage.įurther Reading: Video Game Movies Currently in Development It took a while, but eventually, Sony amassed enough of its own franchises to make its own competitor to Nintendo’s Super Smash Bros. PlayStation All-Stars: Battle RoyaleĢ012 | SuperBot Entertainment & Sony Santa Monica Studio But with a few tweaks to the gameplay, we might have seen the battle royale genre take off years earlier. Sticking too close to first-person shooter conventions and waning player interest led to the servers shutting down in just four years. It was cool taking part in games of that size, but MAG never really found a way to carve out a niche in the crowded genre. In MAG’s largest mode, the 256-player Acquisition, platoons essentially played one giant game of capture-the-flag. ![]() That’s a real shame because, with decent controls, Lair is a fun little game about crushing your enemies with a giant, imposing dragon. The main issue stemmed from forcing gamers to play with the Sixaxis controller, requiring all sorts of odd contortions that didn’t really work in-game.įurther Reading: 25 Underrated Xbox 360 GamesĪ year later, a patch allowing for a more traditional control scheme was finally released, but the damage to Lair’s reputation had already been done. Pro tip: having to send professional reviewers a guide explaining how to play your game is never a good sign, yet that’s exactly what Sony did when Lair released in 2007. ![]() Plus, the trophies are super easy to get. So much went wrong with this game, that it must be experienced if only to witness the disaster. As Magus, you’re often given (meaningless) dialogue choices filled with profanity that would better fit a game like Grand Theft Auto. But the real star here is the abysmal and unintentionally hilarious script. ![]()
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